Well Relentless is ill but I am not so I am continuing on with getting one of the most core systems up and running.
This system is of course the Skills system. The skills system is something that the players will love and hate at the same time. Especially if you think that just because everything is available to your character forever, you won’t find it easy to do everything.
The first skill of them all comes under the Lumberjack skill tree. Skills are organised in to groups but the groups are purely there for the players benefit. Lumberjack consists of 4 skills. Felling, Limbing, Bucking and Hewing.
Each skill level gained in any skill makes it harder to gain the next level in any other skill. So you could be the best at Bucking but crap at Hewing. Or awesome at both but pretty crap at Felling. You can basically focus on the bits you want to do yourself rather than aiming to be the best Lumberjack.
These ‘limits’ are applied across the board. The deduction is simple. EXP gained from doing any task that comes under any skill is reduced by a certain percentage. A percentage which is the same for every skill and increases with every level gained.
We are mean.
But this is to add depth…tactics…and above all…….social skills and teamwork. The clever guy is the guy who focuses on what everyone else hasn’t and established himself (or herself) and a specialist of some kind. The best in the trade at …. cutting off branches.
So chopping down trees is on its way. Keep an eye on the site.

TUESDAY, 29 SEPTEMBER 2009 BY 















